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Serious Game System – MONITOR ECOTECH
The document details the creation of MONITOR ECOTECH, a digital 'alpha' version of a serious game system (SGS) developed by Uppsala University as part of the BONUS RETURN project. The system aims to provide a participatory learning space for stakeholders to test the feasibility and vulnerability of various eco-technologies used to reduce nutrient and pollution emissions in the Baltic Sea Region. Built using the Unity 3D engine, the game uses socio-ecological data from environmental modelling and stakeholder consultations to simulate the impact of different technology combinations on nutrient flows. It differs from its board game predecessor, SELECT ECOTECH, by offering higher data granularity, real-time tracking of emissions, and the ability to simulate longer timeframes and more complex scenarios, specifically targeting 'wicked' problems where traditional environmental monitoring and assessment are insufficient.
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Document type: Report